As I said, this time the design notes were extensive since I wanted this emulator to be specifically designed for embedded systems, so only 48k emulation, optional framebuffer rendering, very little additional memory used (no big lookup tables for ULA/Z80 access contention), ROM not copied in the RAM to avoid using additional 16k of memory, but just referenced during the initialization (so we have just a copy in the executable), and so forth.
At first glance, the benchmarks and their construction looked good (i.e. no cheating) and are much faster than working with UMAP in Python. To further test, I asked the agents to implement additional different useful machine learning algorithms such as HDBSCAN as individual projects, with each repo starting with this 8 prompt plan in sequence:
,这一点在爱思助手下载最新版本中也有详细论述
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and is manipulated with the sbrk() call. a neat trick is to